A Trojan Virus? From playing a game?


(Adam Harwood) #1

So last month in June Valve rolled out a few patches out for source engine games. Valve’s Source SDK contained a buffer overflow vulnerability which allowed remote code execution on clients and servers. It was achieved through a ragdoll effect from being killed.

More reading on this here; https://oneupsecurity.com/research/remote-code-execution-in-source-games?t=r