reminds me of a scrim before
reminds me of a scrim before
I still stand by he didn’t “run” past me haha he walked:p
So today has been Ace whiff city, back to back map 4ks to whiff on the 5ths…
Hyams successfully Bagel-bombed tonight… he’s getting there.
we got a youtube now
Anyone want to pug tonight?
Counter-Strike: Global Offensive update for 3/29/17 (3/30/17 UTC, 184.108.40.206)
[details=---- Unimportant stuff ----]When inspecting in game items from user’s own inventory, from other users’ inventories, and from Community Market, players can now see an official Item Certificate that includes Finish Style, Finish Catalog Number, Pattern Template, and Wear Rating.
Adjusted the nearby lobbies search algorithm, in addition to geographic proximity by distance, to include more results from the same country as the searching user, providing more relevant results for players living near borders.
fixed gap in bomb site B wall
fixed missing texture in bridge visible from arch
fixed overlapping geometry at A site
fixed a few places near T spawn where bomb could get stuck
increased fade distances on some props that were distracting
adjusted wall geometry in prison stairs to fix lighting glitch
increased lightmap grid resolution in prison lobby
added a piece of cardboard under new toolbox at B to block glitchy sightline
removed one of the picnic tables at Short
fixed pixelwalk in shoe shop
fixed errant clip brush on balcony
made it more difficult to climb the wood sign to B from boost
trimmed top corners of courtyard building facing the stairs
fixed nav file where lamp posts were removed
adjusted balcony arch prop to fix gaps
---- EVERYONE IN SSRCG PLEASE READ ----
Moved up CT spawns and hostage rescue zone
Blocked off river and area around old CT spawn
Shortened underground tunnel, now exits into garage
New hostage spawn positions, removed position from small house in yard, hostages will always spawn one on upper floor and one on lower floor of main house/garage
Opened up house near silos, can now use door to enter/exit instead of window only
Added some cover near tunnel exit in yard
Moved terrorist spawn area to balcony at back of house
Added cover in long-range areas
Fixed several boosts/exploits
Smoothed out movement in general
I have lit the beacons and alerted the fathers
The militia changes look awful!
Dec 2011 - Mar 2017
I’m having that tattooed
Decided now that I have weekends free to go to the ECS Season 3 finals at Wembley Arena. Regular tickets are £9, Premium tickets are £30.
Looking forward to seeing some live CS! If anyone else wants to go I’m up for sharing a hotel room so get in touch.
Tickets can be found here - https://www.theticketfairy.com/r/1058/167613
What kind of teams are there? I’m sure I’m off that day, I might be up for a cheeky trip.
I was gonna post something myself I’m really interested in going down especially as it’s so cheap
I’m more than likely down, any idea how long tickets will last?
Also, i’ve just been put on a team that I most definitely belong in…
Its a tier 1 tournament, the group stages for EU and NA start on the 14th of April. Top 4 from both regions qualify.
Added Holiday Cheer.
For a limited time, the Negev and R8 Revolver are available in Competitive Matchmaking.
R8 Revolver: Price reduced to 700
Negev: Price reduced to 2000 as a starting point, to promote experimentation with the weapon.
Volume now decays smoothly over distance, instead of by discrete steps.
Adjusted HRTF audio mix to more closely match sound quality without HRTF.
Added snd_hrtf_distance_behind (default 100), which allows HRTF to more closely match the perceived direction of a sound source as seen by the actual player behind a monitor.
Fixed a bug where music volume would be set to the maximum level while accepting a lobby invitation.
Added support for official game servers in Guangzhou and Shanghai for the Perfect World CS:GO Beta.
Added Team ID option “Always On w/Equipment” to Game Settings
Spectators can now use overhead equipment display.
Fixed overhead equipment display not updating in some cases.
Fixed orientation of stickers on dropped weapons.
Adding Game State Integration output for use by tournament organizers. New output for player equipment value (with log_level 3), showing the observer slot for each player and adding a new ‘PhaseCountdowns’ feed for timing the end of warmup/freezetime/round ends.
Rumor has it:
Ahead of the now imminent release of CS:GO in China (with publishing handled by Perfect World), the Cartel series of skins now has low-violence variants: https://github.com/SteamDatabase/GameTracking-CSGO/commit/b78c8b5715804feb44eb97e5157de9b8c733ebc8
Size is ~30 MB
WIN PISTOL, BUY NEGEV.
Never thought I’d see the day where we’d force buy for negevs instead of ecoing.